Quidditch for Muggles
Mischeif Managed
Do you find yourself daydreaming of exploring the sights and sounds of Hogwarts Castle only to be brought back to reality by the incessant shouts of $2 boba while walking down Ring Road? Are you convinced that you were destined to enroll in Hogwarts save for the fact that your acceptance letter was lost in the mail or simply hidden from you by your oppressive Aunt and Uncle? Or, do you simply find yourself bored by the slew of uninspiring events that Muggle life has to offer?
Then fear not, young wizard or wizardess, for one brave individual from the wizarding world has taken pity upon your plight and have opted, in secret, to bring the glorious sport of Quidditch into the world of Muggles. Terrified by the lackluster sports that Muggles routinely found entertainment in, freshman Xander Manshel took it upon himself to introduce the sport of Quidditch to his peers at Middle Bury College in 2005. Both muggles and students of wizadry descent alike were quick to recognize the superiority of the sport and helped spread its popularity throughout college campuses throughout the nation. Muggles from all over the world enjoy the sport of Quidditch, with over 300 universities throughout North America, Australia, and Europe.
By 2010, the International Quidditch Association was formed in order to govern the sport and practice of quidditch. The organization was created to ensure that young wizards do not resort to hexing their opponents during the games, and to encourage ordinary Muggles to leave physically active and socially engaging lives. On average, the IQA annually hosts 25 Quidditch sporting events, all of which culminate the prestigious World Cup.
Of course, due to the fact that we are outside the boundaries of the magical realm, it is illegal to utilize real magic while playing the sport, so obvious adaptations were made. In Muggle terms, Quidditch has since become a co-ed contact sport that incorporates elements of rugby, dodgeball, and tag. Each team consists of seven wizards or wizardesses whom are required to play with a broom between their legs at all times.
Then fear not, young wizard or wizardess, for one brave individual from the wizarding world has taken pity upon your plight and have opted, in secret, to bring the glorious sport of Quidditch into the world of Muggles. Terrified by the lackluster sports that Muggles routinely found entertainment in, freshman Xander Manshel took it upon himself to introduce the sport of Quidditch to his peers at Middle Bury College in 2005. Both muggles and students of wizadry descent alike were quick to recognize the superiority of the sport and helped spread its popularity throughout college campuses throughout the nation. Muggles from all over the world enjoy the sport of Quidditch, with over 300 universities throughout North America, Australia, and Europe.
By 2010, the International Quidditch Association was formed in order to govern the sport and practice of quidditch. The organization was created to ensure that young wizards do not resort to hexing their opponents during the games, and to encourage ordinary Muggles to leave physically active and socially engaging lives. On average, the IQA annually hosts 25 Quidditch sporting events, all of which culminate the prestigious World Cup.
Of course, due to the fact that we are outside the boundaries of the magical realm, it is illegal to utilize real magic while playing the sport, so obvious adaptations were made. In Muggle terms, Quidditch has since become a co-ed contact sport that incorporates elements of rugby, dodgeball, and tag. Each team consists of seven wizards or wizardesses whom are required to play with a broom between their legs at all times.
Unlike Muggles, wizards don’t believe in sexual segregation, and mandates that each team has at least two players on the field whom identify as a different gender than at least two other players. This is known as the “two-minimum” rule. The IQA acknowledges that not all players identify as male or female, and accept those of all genders and identities.
Each team comprises of three chasers. Their goal is to score goals that are worth 10 points each using the quaffle, or as you Muggles know it as, a volleyball. They can advance the ball by either running with it, by way of passing, or simply kicking the ball. The duty of the keeper is to defend his or her team’s goal hoops and keep the chasers from scoring. Two beaters reside on each team, and they use bludgers, or what Muggles call dodgeballs, to knock out other players. Players whom are bludgeoned are removed from play until they touch their own goals.
Each team comprises of three chasers. Their goal is to score goals that are worth 10 points each using the quaffle, or as you Muggles know it as, a volleyball. They can advance the ball by either running with it, by way of passing, or simply kicking the ball. The duty of the keeper is to defend his or her team’s goal hoops and keep the chasers from scoring. Two beaters reside on each team, and they use bludgers, or what Muggles call dodgeballs, to knock out other players. Players whom are bludgeoned are removed from play until they touch their own goals.
Finally, those who aspire to be Harry Potter the most assume the role of seeker, whom is assigned the task of catching the snitch. The snitch is a neutral athlete bearing no loyalty to either team, and his only goal is to avoid being captured by any means necessary. If captured, the snitch awards 30 points to the seeker’s team and the game is immediately over. If the score is tied after the snitch is caught, both teams will then battle in overtime.